Rigging Demo Reel!

About Me

I am a Technical Artist and 3D Generalist, specializing in Character Rigging, 3D Modeling, and Python Scripting for Rigging and Tool Development in Maya.

I am currently working as a freelance technical artist, and I spend my spare time developing my own personal art and film projects both by myself and with my peers.

My goal is to spend my life creating meaningful films and games that provide entertainment, comfort, and a new perspective for audiences. I’ve spent years refining my skills in creating compelling stories and characters and collaborated with some amazing people along the way.

Works